Early Access v2

Airships: Conquer the Skies
31 Mar 2014, 1:49 p.m.

Today marks the release of the second early access version of Airships. I've been working flat out to improve the game over the last week, and there's some cool new stuff:

Smaller modules

There are now small versions of various ship modules, opening up more ship design space. Previously, the smallest viable ship was about 300 gold. Now it's 90.

Internet multiplayer

There is now a game server where you can create multiplayer games and join others'. Come and measure yourself against other players!

Active enemies in strategic mode

The AI empires now go conquering, which means it's very important to keep your cities defended.

Shouty crew!

Beyond that, there's various bug fixes and polishings. The save, building, and ship files are now stored in a sensible place (%APPDATA%\AirshipsGame on Windows, ~/.airshipsgame on Linux, and ~/Documents/AirshipsGame on Mac).

As before, you can get the game through itch.io or chec. Existing players can download the update from the forum's downloads page.



The next release is likely to take longer, as I plan to add major new features such as boarding. I also have about a zillion blog posts I want to write about the game, such as some lore things on suspendium and a ship design guide.